All the games have rules and FIWC is no exception. Check here the FIFA Interactive World Cup 2015 Game Rules.
 
 
Info
FIFA Game News is an official media partner
of the FIFA Interactive World Cup 2016.
We will publish everything about this competition
and we will broadcasting the most important matches.
Stay tuned to our website.
 
 
FIFA Interactive World Cup 2015 Game Rules
 
 
Game-play Settings
 
• Difficulty	Level:	World	Class
• Half	Length:	5	minutes,	6	minutes	for	quarter-finals,	semi-finals	and	finals
• Injuries:	On
• Offsides:	On
• Time/Score	display:	On
• Camera:	Tele Broadcast
• Radar:	2D	or	3D
• Home	Auto	Switching:	User	Settings
• Away	Auto	Switching:	User	Settings
• Volume	Settings:	Default
• Extra	Time:	extra	time	of	two	one	minute	halves	will	be	played	in	the	 event	of	a draw	after	regulation.	Penalties	will	decide	the	winner	if
after	extra	time	the	scores	are	level.
• Custom	formations	are	not	permitted.	Custom	tactics	and	set	pieces	are	available,	however	EA	can	decide	to	turn	them	off	at	any	point	in
case	we	identify	exploits.
 
 

General Rules
 
• All	games	played	for	the	FIWC	Country	Showdown/Live	Events	and	the	Grand	Final	are	played	on	the	FIFA	15	for	the PS4	console in	Kick	Off	mode.
• Unless	express	permission	has	been	given	by	FIFA,	no	coaching	is	allowed	 (for	example,	people	in	 the	audience may	not	advise	a	Player	while	playing).
• No	memory	cards	or	saved	games	are	permitted.
• Unless	express	permission	has	been	given	by	FIFA,	players	are	prohibited	 from	wearing	headsets	and	may	not	listen	to any	music	during	FIWC 2015 Tournaments).
• Controllers	are	supplied	by	FIFA.	It	is	the	responsibility	of	all	Players	to	be	familiar	with	the	controller’s	functions	and	mode	of	operation.	If	a controller	is	defective,	a	Player	can	pause	the	game	and	notify	the	referee.	The	referee	will	determine	the	controller	status	in	making	such	a	decision.	If	a	Player plays	with	a	defective	controller,	all	results	are	nevertheless	valid.
• Any	regular	season	teams,	as	installed	with	the	original	game,	can	be	selected.	Both	Players	can	select	the	same team.
• Players	may	not	select	any	fictional	All-Star	teams	(e.g	Classic	11).
• Unnecessary	pauses	or	delays	are	prohibited.
• Any	action	designed	to	disrupt	the	opposing	Player’s	view	of	the	field	or	ability	to	select	controlled	players is	prohibited.
• Each	game	will	begin	play	at	its	designated	time,	and	as	designated	on	site	at	the	tournament.
• Players	not	present	at	the	designated	start	time	for	any	match	will	be	disqualified,	and	their	opponent	shall be	granted	a	2-0	score.	Players	are	encouraged	to	be	in	the	designated	play	area	15-minutes	prior	to	game	time.
• Players	 will	 be	 shown	 their	 designated	 station,	 shall	 set	 up	 the	 game	 and	 immediately	 begin	 play.	 Each	 Player	 will	 have	 2	 minutes	 to
configure	controls,	line-ups	and	settings	in	accordance	with the	rules	described	above	under	“Game-play	settings”.	Custom	packages
cannot	be	used,	nor	can	anything	else	that	is	not	available	in	the	in-game	pause	menu.
• Players	shall	be	responsible	for	keeping	track	of	game	situation	so	if	a	game	is	interrupted,	the situation	can	be	restored.	In	all	situations possible,	tournament	referees	will	monitor	the	game	situation	so	that	it may	be	restored	in	the	event	of	game	interruptions.
• Players	shall	raise	their	hands	at	the	end	of	the	game	so	a	referee	can	record	their score.	Only	scores	reported to	the	referee	are	official.
• No	game	interruptions,	except	for	designated	pauses	to	report	scores	(if	any),	will	be	allowed.
• If	a	game	is	interrupted	intentionally	by	any	Player,	that	Player	will	immediately	be	disqualified.
• If	a	game	interruption	is	caused	by	outside	circumstances	such	as	a	machine	error	or	loss	of	power,	the	game	shall	be	continued	from	the point	of	interruption.
• Notwithstanding	the	above,	a	Player	can	pause	the	game	to	change	strategy	and/or	formation	in	the	event	that	i)	a	player	of	his	team	is	sent	off	ii)	a	player	of	his	team	is	injured.
• Referees	will	be	on	site	to	monitor	all	game	play.	Referees	will	begin	play,	and	will	record	scores	for	each	game.
• Referees	will	be	identified	by	a	special	ID	tag	or	by	any	other	form	as	indicated	by	FIFA.
• The	decision	of	a	referee	is	final	and	binding.
• Players	must	wear	attire	appropriate	to	the	circumstances	and	location	at	which	an	event	is	taking	place.	This	includes	the	award	ceremony	 following	the	FIWC 2015 Grand	Final,	at	which	the	winner	must	wear	the	attire	specified	by FIFA.
• Players	shall	not	wear,	carry	or	bear	any	items	of	a	commercial,	religious	or	political	nature,	or	which	in	FIFA’s	opinion	reflect	unfavourably
upon	 the	 FIWC15,	 FIFA,	 any	 FIFA	 event,	 EA	 or	 PS	 nor	 carry	 out	 any	 promotional	 activity	 in	 connection	 with	 the	 FIWC15 unless	otherwise	approved	in	writing	by	FIFA.
• FIFA	reserves	the	right	to	require	Players	to	wear	a	uniform	 (as	provided	by	FIFA)	at	a	given	FIWC15 live	event,	and	all	Players	shall	upon	request	wear	such	uniform	at	such	FIWC15 live	event.	
 
 
 
 
 



What about defending?