FIFA 14 is coming on a few months and Spong interviewd the FIFA 14 Producer Sebastian Enrique. Find out what he said.
Spong Interview to FIFA 14 Producer Sebastian Enrique
The FIFA 14 Producer Sebastian Enrique was interviewed some weeks ago on the FIFA 14 presentation (click HERE to read it).
Now, it was time to speak to the Spong. Find out the most important parts of this interview:
“We also listen to what the community says about the latest FIFA. Things players would like to see improved or changed, for example. (…) People were saying that the game was too fast. (…) With each new feature, it changes the dynamic. (…) That wasn’t something that we did consciously, of course, but we found that many players were just darting from box to box for the whole match”.
“One of the changes there is, for example, seeing the energy of the players. That’s what you most frequently use to change your team’s lineup, and that’s information that we now put up front so you don’t have to go down several layers to find it”.
“(…)we need people playing our game that are experts at FIFA. Not just internal groups, but a sample of our consumers, to tell us what’s good, what’s wrong and what could be better”.
THE NEW FEATURES
“Any minor change you do to the gameplay, requires a rebalance – and that is what takes the most amount of time. We have a large production phase where we focus on all the new features, but we also spend around three or four months just balancing out the game”.
VIDEOGAMES IN GENERAL
“(…) as a game developer, obviously what I want to do is not make just the best football game, but also the best video game period”.
You can read the the full Spong Interview to FIFA 14 Producer Sebastian Enrique HERE.
If you want know more about Sebastian Enrique click HERE.